I set out to replicate the kind of horror or adventure movie where a group of skilled but flawed people are trapped in a dark place with a terrifying threat waiting to snatch them at any moment.
I also wanted to experiment a bit with an ensemble cast, so there’s plenty of intrigue, dark secrets, and broken relationships among the cast to keep things interesting.
It’s fast, cyclic, and incredibly lethal; your pool of actors essentially serves as hit points. So don’t get too attached.
- AW-style tiered resolution, with an assembled modifier.
- Playbooks, with fillable character sheets*.
- Abstract Round structure, with the flexibility to direct like a movie.
- Ensemble play; you control one of six actors at a time, jumping between them.
- Quite a few tables.
* Checkboxes should save properly now; be sure to test before using.