Calypso Revised Released

I finally finished the revision on Calypso! From the itch.io page (I will be uploading it to drivethru soonish as well):

Calypso is a narrative solo ttrpg system, powered by the apocalypse, built on the original version and blended with new techniques developed over several years of play. It is designed to support an open-ended, strongly narrative (as in “writing...

Urban Modern Fantasy Released

I made this! From the drivethru page:

Urban/Modern/Fantasy is a toolkit for running modern adventures using the rules laid out in Dungeon World. It’s a framework for running many different modern stories without any particular playstyle focus or assumptions built-in beyond the usual urban fantasy tropes and those inherent in Dungeon World (which you should read before UMF).

Inside you’ll...

February OMGAM Singer Moon

Here’s February’s game, Singer Moon. It’s a stripped down, barebones, pbta variation on an unpublished game I’ve been working on for a while, tentatively called Weylandt.

I’m pretty happy with how it distilled down, and with the card mechanic (printable file at the same link and there’s a stripped down table version in the game file).

January OMGAM Light and Shadow

Here’s January’s game, Light and Shadow, inspired by my current UMF campaign and Otherkin. It owes a lot to 6 Hours to Midnight, but is much less heavily themed, with a stronger character generation and a more open structure.

It’s solo/gmless, with a simple metered framework for pushing the plot along. In it, you play a nephilim, a mortal...