When I finished the first draft of Heirs of Sea and Shadow I was proud of myself, but I was also mad at myself over the title.
The sea is a fairly important aspect of the game (it’s on an island!), and shadows virtually define the setting, but why, brain, why, are you demanding “heirs”? Are you harkening back to the days of lyrical, golden fantasy, sent into a fit of nostalgia by all this talk of romantic fantasy? Are you just being pretentious?
Turns out, after some poking around and serendipitous discussion, my brain had a plan all along; to add a dynasty, domain, and inheritance system to Heirs.
Thanks, brain. You know I love that stuff.